<

About

Hi! I'm Haad Hassan

I joined VFS in August 2018 and since then I have worked on a number of projects that have helped me form a better understanding of game design fundamentals.

I am passionate about Quality Assurance and Game Testing. I have experience testing the Quality of the Final Project Games at VFS. Including bug reports and smoke tests, as well as verifying them in-engine.

I am excited to advance my skills to an industry level by taking full use of the tools provided, while also being passionate about creating memorable and quality game worlds.

Checkout my resume!

What I Do

Skills

Level Design

Quality Assurance

Game Design

Portfolio

Projects I Have Worked On

Level Designer & Quality Tester

Monsieur Monet

Worked as a level designer on Monsieur Monet, a 3rd person stealth game.

View Project & Download the Game!

Level Designer

Dungeons In Time

Worked as a level designer on Dungeons In Time, a 3rd person RPG.

View Project

Level Desinger

The Lost Champions

Worked as a level designer on The Lost Champions, a 3rd person action puzzle adventure.

View Project

Level Designer

Unreal Tournament Deathmatch Map; Avixral

Designed a PVP Map for Unreal Tournament.

View Project

Copyright © Haad Hassan All Rights Reserved | This website is made with Colorlib